Change the game and become the market leader — A FACEIT Case StudyA case study of how FACEIT managed to overtake a more than a decade-long market leader in just a few years.Dec 28, 2020Dec 28, 2020
Gaming Bites pt.3: Arbitrage advertising mobile gamesWith Gaming Bites, I try to share my current thoughts about the gaming and esports market with articles that can be read in under 5…Jun 13, 2020Jun 13, 2020
Gaming Bites pt.2: Esports Organizations are boringWith Gaming Bites, I try to share my current thoughts about the gaming and esports market with articles that can be read in under 5…Jun 12, 2020Jun 12, 2020
Gaming Bites pt.1: Esports is a marathon, not a sprintWith Gaming Bites, I try to share my current thoughts about the gaming and esports market with articles that can be read in under 5…Jun 11, 2020Jun 11, 2020
Understanding Sandbox VRThis article documents my learning and I will try to take you on a journey while I study Sandbox VR. Sandbox VR is probably the hottest VR…Mar 28, 20201Mar 28, 20201
Astralis Group Annual Report 2019Esport organizations were a black box for most of us. Everyone knew they were losing money, but apart from that, there was very little…Mar 22, 2020Mar 22, 2020
The only ones profiting of esports training platforms are the content creatorsHere we go again… With proguides.com, we see another attempt to build a platform that aims to sell subscriptions to access their guides…Mar 15, 2020Mar 15, 2020
A closer look at the Call of Duty League multimillion-dollar buy-in madnessWith the beginning of 2020, the start of the Call of Duty League (CDL) is approaching. Time for me to recap what is known so far and…Jan 3, 2020Jan 3, 2020